6 Hours A Day on 3D, Eyesight Plummets 100 Degrees
pine Webmaster of Pineapple
2010/11/08 22:47
508 topics published
Update Date: "2010/11/08 19:30" Chen Shibi, Zhang Beiqi
3D movies, 3D TVs, and even 3D animation effects—there’s a SOHO graphic designer in Taipei who, after prolonged exposure, experienced blurred vision and headaches. In just three weeks, her eyesight worsened by 100 degrees, a rate 12 times faster than typical myopia progression. Ophthalmologists report a 10% increase in similar cases recently, primarily among individuals aged 20 to 40. Initial assessments suggest that excessive immersion in 3D’s vivid effects may be overburdening the eyes.
3D movies are incredibly lifelike, making the characters feel like they’re right beside you. SOHO graphic designer Sandy became increasingly engrossed, transitioning from watching 3D films to playing 3D games. Her eyes were under constant strain, staring at 3D screens for over six hours daily. Soon, Sandy began experiencing blurred vision, eye fatigue, and headaches. A visit to the doctor revealed she had developed pseudomyopia, with her vision deteriorating by over 100 degrees in just two weeks—12 times faster than the usual six-month progression for regular myopia.
Patient Sandy: "Using the computer sometimes made me uncomfortable, but resting would help. This time, it was severe. Before seeing the ophthalmologist, I was really worried I might go blind."
Ophthalmologists report that in the past two months alone, cases of pseudomyopia caused by watching 3D TVs or playing 3D games have increased by 10%, primarily among those aged 20 to 40.
Dr. Zhang Chaokai, Executive Director of the Taiwan Cataract and Refractive Surgery Society: "If the focal points are alternating between near and far, it creates a sense of depth. But this back-and-forth can cause discomfort in our eyes."
To reduce eye strain from prolonged 3D viewing, doctors recommend taking a 10-minute break every half hour and avoiding continuous screen fixation. Proper rest can prevent pseudomyopia from worsening into true myopia, ensuring that technological entertainment doesn’t lead to permanent damage.
Source:
http://tw. news. yahoo. com/ article/ url/ d/ a/ 101108/ 8/ 2gijc. html